← Back3D Reality

Gaming Chair

Created for an Amazon AR and VR asset pipeline, this model focuses on balancing clean hard-surface structures with organic shapes using an efficient, real-time topology. The modeling process was handled entirely in Maya, focusing on clean edge flow around the contoured bucket seat, adjustable armrests, and the wheeled base. Every polygon was placed strategically to ensure the curved cushions and support pillows maintain a smooth silhouette in interactive web viewers without impacting performance.

The texturing follows a clean PBR workflow to clearly distinguish the various commercial materials. I mapped out a realistic contrast between the matte, grained texture of the black and gray faux-leather panels and the smooth, low-gloss plastic of the trim inserts. Proper roughness and metallic values were applied to the hydraulic lift and base, delivering a straightforward, highly accurate digital replica for e-commerce.

Software
Autodesk MayaSubstance PainterPhotoshop